On the record with Paul Kolinda – Show local

SYCAMORE – Ideal Industries Inc. Make professional training for electricians a little easier with a newly developed virtual reality training program.

The Electrical Training Alliance partnered with IVRY Technologiespart of Ideal Industries Companyto launch Virtual Reality Training as an educational resource for electrical trainees at JVTC centers across the United States

The first batch of the virtual electrical training programme, launched on June 1, allows immersive learning to develop skills while participants continue their training in the apprenticeship programme. The vet experience uses perfect digitally recreated tools to teach the user professional trade tips such as wiring and installation techniques, how to use special tools and industry code requirements.

Midweek correspondent Katrina Melton spoke to Paul Kolinda, Director of New Product Development at Ideal Industry, about the VET program and how it will help train the next generation of electricians.

Milton: What are the ideal industries?

Kolinda: Ideal Industries is a company that designs and manufactures products for the electrical industry primarily. Part of the research and development function we do here is that we look for new technologies and new products that will bring value to our customers and make their lives easier. We really take an idea creation approach, determine if some of those ideas make sense as a product, and then we visualize those ideas and take them to our business unit.

Milton: How was the VR training program created?

Kolinda: This is how this virtual reality product really came to be. We took a pioneering look at the problem the industry was having around electrician training, and hiring, along those lines, and ended up with a lot of different ideas before we finally narrowed down the idea of ​​using virtual reality to train electricians with a new experience. technology.

Milton: How will virtual reality training help electrician trainees?

Kolinda: VR is used to train electrical trainees in training centers where these trainees are trained. We will use it mainly to supplement the material, textbook, lab. Virtual reality essentially simulates an experience while you work. It simulates an environment where a trainee can go through a task that they would normally be assigned to. We have two approaches to this: Guided mode, or guided approach, where students are taught step-by-step, one by one, with the tools and supplies, and then there’s a Test mode where all the tools and supplies are basically placed in front of you and then you need to complete the task he’s going to do electrical. After that, you are registered and ranked.

Milton: How did Ideal Industries get involved in creating the virtual reality training?

Kolinda: Ideal came up with the idea, the product concept, we took it and got feedback on it, and we got very positive feedback among the partners in the electrical industry. From there, we began developing the product, which we call for short as Virtual Electrical Training, or VET, which reflects the curriculum taught by the Electrical Training Alliance. Ideal is the creator of the software and we’ve partnered with an external development group to develop the app itself, but the content was developed by Ideal Industries in collaboration with the Electrical Training Alliance.

Milton: How will the training program be delivered?

Kolinda: The concept of distance learning has been accelerated due to the pandemic. However, the way we’re set up now, we have a partnership with the Electrical Training Alliance, and VR will be distributed to ETA training centers in a classroom setting. …we already have a plan to launch it on the 1st of June. It will go live on their LMS platform, and this will allow trainees across the US access to a VR training module. We had a pilot program at 15 training centers across the country. … There are now nearly 300 of these training centers across the United States. It will be available to most of them.

Milton: Are you an electrician?

Kolinda: My background is mechanical engineering. I’m a homeowner, and I have to do odd jobs in my house. This can help with basic training of wires, switches, ports, and 3-way switches. This will allow real world experience and allow them to build confidence in their skills. Another benefit is that it will reduce physical waste. When you do this in a lab setting, students are working with real wire, and real conduit with whatever they’re installing. They would have to setup each time for each student and then shred it, resetting it each time.

Milton: What additional items or devices are needed?

Kolinda: We need VR hardware, and we chose the Oculus Quest 2 platform. This is a stand-alone VR headset with head covers and controllers. It’s wireless, so you don’t have to be restricted. The app is sort of like a mobile app that you download to your headset. Everything is done through the Learning Management System, LMS: their grades, access to the training itself. Really, the only thing needed is those hardware and a headset.

Milton: Is virtual reality a bull market?

Kolinda: The biggest market for virtual reality is gaming, and the second is training. It is a method of training individuals for professions. There is a shortage of individuals entering the workforce and business programmes. There are more electricians retired each year than the next. hope [the VR training program] It will narrow the skill gap. It can be used as a recruitment tool. … VR training is practical, only virtual. It is a way to advance potential students into careers and better prepare them for their future careers.